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About This Role
- The Role and Impact As a GPU Software Development Engineer, you will play a critical role in designing and developing software solutions that enable Intel's GPUs, ranging from firmware and device drivers to APIs and application layers.
- You will work on cutting-edge kernel-level features that drive functionality, power management, and performance optimization for integrated and discrete graphics products.
- Your contributions will directly shape immersive visual experiences for millions of users, ensuring Intel's leadership in graphics technologies.
- Business Group We are the Windows Kernel Mode Driver Team within Intel's Client Graphics IP group of DCG.
- Our primary objective is the development and deployment of robust and performant Windows kernel GPU drivers.
- These drivers are instrumental in unleashing the full potential of Intel's integrated and discrete GPU hardware for user-space clients, games, and applications.
- Our focus lies in managing critical low-level functions, including device activation, reset and power state transitions, workload submission, power conservation, and scheduling, as well as collaboration with System-on-Chip (SOC) Intellectual Properties (IPs).
- With this charter, we conceive, create, and verify software solutions that serve as the link between user-space applications and the underlying GPU and SOC.
- If you thrive in an environment that involves working on system-level software, with regular exposure to diverse domains such as graphics rendering, firmware, SOC, and power management, then a role on our Kernel Mode Driver Team is where you should be.
- Key Responsibilities: Develop, validate, and optimize GPU kernel-mode drivers for Windows operating systems.
- Collaborate on implementing low-level features, including device activation, power management, and workload scheduling for integrated and discrete GPUs.
- Design and debug firmware and software features related to GPU hardware and accompanying System-on-Chip (SOC) components.
- Analyze telemetry and resolve complex issues across layers of driver stacks, domains, and IP integration.
- Contribute to the creation of test frameworks, workload automation, and validation methodologies to ensure high-quality code delivery.
Requirements
- are required to be initially considered for this position: Bachelor's degree in Computer Science, Electrical or Computer Engineering, or a related STEM field. 3+ years of relevant industry experience, in two or more of the experience below: Python for automation/data analysis and C/C++ for firmware and software development.
- Developing kernel-mode device drivers for Windows OS, including knowledge of WDDM and kernel-level programming.
- GPU (Graphic Processing unit) hardware, graphic drivers, and low-level GPU programming.
- Debugging methodologies and hardware/software specifications for development and validation.
- Requirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.
- Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
- Master's degree with 1+ years of relevant industry experience.
- Background in power management, scheduler optimization, or memory management in kernel-mode driver development.
- Knowledge of graphics, video, and display technologies.
- Experience working collaboratively in hardware/software product development teams.
- Experience working with other scripting languages for automation purposes.
- We are seeking passionate individuals who thrive in collaborative, technically driven environments and who are eager to make meaningful contributions to Intel's GPU technologies.
- Apply today to shape the future of graphics solutions with us.
Benefits
- We offer a total compensation package that ranks among the best in the industry.
- It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation.
- Find out more about the benefits of working at Intel .
- Annual Salary Range for jobs which could be performed in the US: $111,030.00-211,200.00 USD The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations.
- Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training.
- Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Sourced directly from Intel’s career page
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Specialisation
Open roles at Intel
806 positions
Job ID
/job/US-California-Folsom/GPU-Software-Development-Engineer_JR0288200-1
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