AI Research and Development Engineer (Physical AI)

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About This Role

  • Scaling foundation models to the physical world is one of the hardest challenges in AI today.
  • This role moves beyond simulation, which puts intelligence directly onto real hardware.
  • You'll build the end-to-end stack for robotic intelligence as part of the Intel's Open Edge Platform and OpenVINO toolkit.
  • The work is entirely open-source under the Apache 2.0 license to create the bridge between high-level reasoning and real-time physical action.
  • About the Role This role spans the entire lifecycle of physical AI, from training large-scale Vision-Language-Action (VLA) models to building lightweight runtimes for real-time deployment.
  • It's a position for engineers who work at the intersection of high-level research and low-level performance optimization.
  • You'll ensure that complex policies don't just work in a paper, but run reliably on edge hardware with minimal latency.
  • What You'll Do Implement and fine-tune state-of-the-art Vision-Language-Action policies for robotic manipulation and control.
  • Export and optimize VLA models for edge deployment without accuracy loss via export pipelines, graph optimization, and precision calibration to ensure policies run at high frequencies on constrained hardware.
  • Develop safety runtimes to manage action clamping, velocity limits, and workspace bounds for reliable real-world operation.
  • Build and maintain model-agnostic inference APIs that abstract across different robotic platforms and hardware backends.
  • Support deployment across a range of edge accelerators and inference runtimes to ensure broad hardware compatibility.
  • Write and publish research papers at top-tier venues to contribute to novel findings in vision, physical AI, model optimization, and robotic learning.

Qualifications

  • What You Bring Extensive experience with PyTorch and PyTorch Lightning, including distributed training for large-scale models.
  • Hands-on experience working with robotic systems, including industrial robots, EMR (autonomous mobile robots), and humanoid robots.
  • Strong familiarity with robotics hardware and software stacks such as cameras and depth sensors, robot control interfaces, Robotics Operating Systems, and real-world robot deployment and integration.
  • Deep understanding of Vision-Language-Action (VLA) architectures and imitation learning techniques applied to embodied agents and robotic systems.
  • Technical expertise in model export and optimization, including graph compilation, operator fusion, and precision calibration for efficient edge and on-device inference.
  • Familiarity with inference runtime backends such as OpenVINO, ONNX Runtime, and ExecuTorch.
  • Ability to write clean, modular Python code and manage complex deployment dependencies across heterogeneous training, simulation, and production environments.
  • Nice to Have PhD in robotics, machine learning, computer vision, or a related field.
  • Contributions to open-source robotics, embodied AI, or model optimization projects.
  • Background in low-level performance profiling, memory optimization, and hardware-aware optimization for edge and robotic devices.
  • Why Join Build open-source tools that the entire robotics community can use and modify.
  • Own the full pipeline, from training a model to watching it control a physical arm.
  • Prioritize performance and real-world utility over theoretical cloud metrics.
  • Contribute to a hardware-agnostic stack that supports the next generation of physical intelligence.

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Intel

Virtual Netherlands

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Open roles at Intel
745 positions
Job ID
/job/Virtual-Netherlands/AI-Research-and-Development-Engineer--Physical-AI-_JR0283168

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