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About This Role
- As part of Intel's GPU performance team, the candidate will be working on Intel's new Graphics Processing Units and mainly focus on optimizing modern workloads to achieve the best in class performance.
- The key areas of focus are 3D graphics rendering techniques and algorithms, workload analysis, Hardware (HW) and Software (SW) debugs and performance bottleneck identification.
- You will be working with a group of HW and SW architects, designers/developers in a multi-disciplinary environment.
Requirements
- to be initially considered for this position.
- Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Requirements
- Bachelor's degree in electrical engineering, computer engineering, computer science.
- MSc is preferred 6+ years of relevant industry experience Relevant experience includes but is not limited to: Proven knowledge of GPU architecture, modern APIs and rendering techniques, shaders.
- Hands-on experience with RTL/Model based debugs Experience with modern 3D games and Benchmarks Job Type: Experienced Hire Shift: Shift 1 (United States of America) Primary Location: US, California, Folsom Additional Locations: US, California, Santa Clara Business group: At the Data Center Group (DCG), we're committed to delivering exceptional products and delighting our customers.
- We offer both broad-market Xeon-based solutions and custom x86-based products, ensuring tailored innovation for diverse needs across general-purpose compute, web services, HPC, and AI-accelerated systems.
- Our charter encompasses defining business strategy and roadmaps, product management, developing ecosystems and business opportunities, delivering strong financial performance, and reinvigorating x86 leadership.
- Join us as we transform the data center segment through workload driven leadership products and close collaboration with our partners.
- It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation.
- Find out more about the benefits of working at Intel .
- Annual Salary Range for jobs which could be performed in the US: $141,910.00-269,100.00 USD The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations.
- Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training.
- Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Sourced directly from Intel’s career page
Your application goes straight to Intel.
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Specialisation
Open roles at Intel
712 positions
Job ID
/job/US-California-Folsom/GPU-Performance-Engineer_JR0281331-1
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