Compute System Architect

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Overview

  • The Compute System Architect team is dedicated to GPU compute and memory subsystems, providing opportunities to explore sophisticated cross-unit features in modern GPU architectures.
  • The team works as the safety net of the chip.
  • We catch function bugs in the HW by randomly generating tests and running them in various pre-silicon full chip platforms and debugging the failures.
  • This work provides a good full-chip view of GPU and has a big space to innovate.
  • What you’ll be doing: Explore innovative GPU composition and novel system functionalities related to processing and storage.
  • Connect with GPU architecture designers to make advised and random functional testing plan which provides good coverage.
  • Innovatively develop and improve infrastructure and methodology to generate tests.
  • Massively generate, run and debug tests in various platforms, e.g., functional simulator, full chip and unit-level RTL, emulator and silicon.
  • Build innovative tools to improve efficiency.
  • What we need to see: Knowledge of computer architecture, compiler, assembly language.
  • 4 + years working experience.
  • Good understanding of GPU concept and pipeline, in terms of parallel computing and/or memory system.
  • Familiar with Linux Good at C++ and Python development.
  • MS or PhD or equivalent experience is a plus.
  • Ways to stand out from the crowd: Knowledge and experience of CUDA programming and debugging.
  • Random system development and work experience.
  • Compiler experience NVIDIA is widely considered to be one of the technological world’s most desirable employers.
  • We have some of the most forward-thinking and hardworking people in the world working for us.
  • If you're creative, autonomous and love a challenge, we want to hear from you.

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NVIDIA

China, Shanghai

Specialisation
Open roles at NVIDIA
2000 positions
Job ID
/job/China-Shanghai/Compute-System-Architect_JR2016177

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