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Overview
- The Compute System Architect team is dedicated to GPU compute and memory subsystems, providing opportunities to explore sophisticated cross-unit features in modern GPU architectures.
- The team works as the safety net of the chip.
- We catch function bugs in the HW by randomly generating tests and running them in various pre-silicon full chip platforms and debugging the failures.
- This work provides a good full-chip view of GPU and has a big space to innovate.
- What you’ll be doing: Explore innovative GPU composition and novel system functionalities related to processing and storage.
- Connect with GPU architecture designers to make advised and random functional testing plan which provides good coverage.
- Innovatively develop and improve infrastructure and methodology to generate tests.
- Massively generate, run and debug tests in various platforms, e.g., functional simulator, full chip and unit-level RTL, emulator and silicon.
- Build innovative tools to improve efficiency.
- What we need to see: Knowledge of computer architecture, compiler, assembly language.
- 4 + years working experience.
- Good understanding of GPU concept and pipeline, in terms of parallel computing and/or memory system.
- Familiar with Linux Good at C++ and Python development.
- MS or PhD or equivalent experience is a plus.
- Ways to stand out from the crowd: Knowledge and experience of CUDA programming and debugging.
- Random system development and work experience.
- Compiler experience NVIDIA is widely considered to be one of the technological world’s most desirable employers.
- We have some of the most forward-thinking and hardworking people in the world working for us.
- If you're creative, autonomous and love a challenge, we want to hear from you.
Sourced directly from NVIDIA’s career page
Your application goes straight to NVIDIA.
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Specialisation
Open roles at NVIDIA
2000 positions
Job ID
/job/China-Shanghai/Compute-System-Architect_JR2016177
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