Principal System Software Architect

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Nice to Have

  • Familiarity with FPGA prototyping workflows and pre-silicon software development Experience with hardware emulation platforms (Palladium, etc.) Knowledge of signal processing, data converter, or mixed-signal system architectures Experience defining or influencing debug/trace infrastructure (e.g., CoreSight, JTAG, embedded trace) Background in performance modeling, system-level benchmarking, or workload characterization Familiarity with RISC-V or Arm architecture and ecosystem tooling Experience with Zephyr RTOS and/or Embedded Linux Experience with DevOps practices for platform software (CI/CD, automated testing on virtual platforms) What Sets This Role Apart This team practices applied architecture .
  • We don't hand off a spec and walk away.
  • We write real code on virtual platforms months or years before tape-out.
  • We measure, profile, and iterate.
  • We sit with hardware designers and debate register maps, buffer depths, and interrupt strategies with data to back up every recommendation.
  • This is a deeply hands-on role.
  • Expect to spend days at a time around a table with your hardware and design verification counterparts, working through the details that matter -- interface definitions, timing constraints, configuration trade-offs.
  • It requires attention to detail, the ability to compromise effectively, and the interpersonal skills to build trust with HW, DV and other SW teams whose constraints are different from your own.
  • As requirements evolve and design decisions are tested against reality, you will be there to re-evaluate, adapt, and ensure the end product delivers on its original promise.
  • If you've ever been frustrated by poorly designed hardware/software interfaces, missed opportunities to build more efficient and field-debuggable devices, or software that requires hundreds of lines of code to perform what should be a straightforward operation -- you'll thrive in this role.
  • We believe that excessive software complexity to compensate for hardware design gaps is a design failure, and this role exists to prevent exactly that.
  • Education BS/MS/PhD in Computer Engineering, Electrical Engineering, Computer Science, or a related field For positions requiring access to technical data, Analog Devices, Inc. may have to obtain export licensing approval from the U.S.
  • Department of Commerce - Bureau of Industry and Security and/or the U.S.
  • Department of State - Directorate of Defense Trade Controls.
  • As such, applicants for this position – except US Citizens, US Permanent Residents, and protected individuals as defined by 8 U.S.C. 1324b(a)(3) – may have to go through an export licensing review process.
  • We foster a culture where everyone has an opportunity to succeed regardless of their race, color, religion, age, ancestry, national origin, social or ethnic origin, sex, sexual orientation, gender, gender identity, gender expression, marital status, pregnancy, parental status, disability, medical condition, genetic information, military or veteran status, union membership, and political affiliation, or any other legally protected group.
  • Job Req Type: Experienced Required Travel: Yes, 10% of the time Shift Type: 1st Shift/Days

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Analog Devices

India, Bangalore, RMZ

Specialisation
Open roles at Analog Devices
986 positions
Job ID
/job/India-Bangalore-RMZ/Principal-System-Software-Architect_R262578

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