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Requirements

  • We are looking for a senior embedded software architect who can define and evolve a production SDK/platform used across multiple products.
  • You can communicate architectural intent clearly and can translate complex SoC and stakeholder constraints into a cohesive, maintainable architecture.
  • You are comfortable influencing without authority across multiple teams and driving alignment through clear technical decisions and documentation.
  • Proven experience as an Embedded Software Architect, Platform/SDK Architect, or similar role owning architecture across multiple releases Expert C/C++ skills with experience designing stable APIs and writing reusable, testable components Deep experience with embedded systems and real‑time software (RTOS and/or embedded Linux) on complex SoCs, including heterogeneous processing subsystems Strong hardware/software integration background (bring‑up, drivers, middleware integration, and cross‑team debug) Hands‑on experience with build, configuration management, and release practices (source control, code review, CI/testing, defect tracking) Proficiency in architecture methods and artifacts (requirements decomposition, interface specifications, sequence/data‑flow views, decision records) Excellent written and verbal communication skills, including the ability to document and present complex architectures to diverse stakeholders BS/MS degree in Computer Science, Engineering, or relevant field (or equivalent practical experience) 10+ years of experience developing embedded real‑time software, including architecture or technical leadership responsibilities Preferred Qualifications Background in AI/ML Runtime frameworks.
  • Familiarity with SDKs and middleware from semiconductor vendors or embedded ecosystems like Zephyr, and CMSIS.
  • Knowledge of embedded security software a plus, including familiarity with projects like Trusted Firmware-M, Trusted-Firmware-A, OP-TEE.
  • Experience engaging with and contributing to open-source communities upstream a strong plus.
  • Experience with signal chain processing in audio, industrial, SDR, or energy applications For positions requiring access to technical data, Analog Devices, Inc. may have to obtain export licensing approval from the U.S.
  • Department of Commerce - Bureau of Industry and Security and/or the U.S.
  • Department of State - Directorate of Defense Trade Controls.
  • As such, applicants for this position – except US Citizens, US Permanent Residents, and protected individuals as defined by 8 U.S.C. 1324b(a)(3) – may have to go through an export licensing review process.
  • We foster a culture where everyone has an opportunity to succeed regardless of their race, color, religion, age, ancestry, national origin, social or ethnic origin, sex, sexual orientation, gender, gender identity, gender expression, marital status, pregnancy, parental status, disability, medical condition, genetic information, military or veteran status, union membership, and political affiliation, or any other legally protected group.
  • Job Req Type: Experienced Required Travel: Yes, 10% of the time Shift Type: 1st Shift/Days

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Analog Devices

Ireland, Limerick

Specialisation
Open roles at Analog Devices
940 positions
Job ID
/job/Ireland-Limerick/Principal-SW-Architect_R262855

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